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Zess - OLD REFERENCE

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OLD REFERENCE! Visit HERE for his new reference.



 Star! March 2017 Character of the Month! Star!


Basic Information


Name: Zess
Nickname(s): Silverthorne's Ghost, Faithless, Cursed, Outcast, Handsome Man-Stag
Gender: Male
Age: 26
Year of Birth: Summer, 750 of the New Age 
Height: 12hh
Build: Medium
Phenotype: Gold Champagne 
Genotype: ee/Aa/ChCh/ff/Fwfw
Eye Colour: Amber
Design Sheet: #1 -  Here

Herd Information


Herd: Silverthorne
Bloodline: 100% Silverthorne
Magic Type: Fire
Herd Position: Firefighter/Outcast
Current Location: Silverthorne


Family Relationships


Sire: Lucis - gold champagne - deceased? (NPC)
Dam: Aiva - classic champagne - deceased (NPC)
Siblings (Maternal)
    Setheam -  half-brother - deceased (NPC)
    Rhea - half-sister (NPC)
    Alein - half-sister - deceased (NPC)
    Salem - half-brother (NPC)
    Zayne - classic champagne - twin brother - deceased (NPC)

Mate: Eethna - Grey on Bay Partially Restricted Fawn

Fawns
    Dot Bullet (Light Blue) - F2U! Tine - Grey on Classic Champagne Partially Restricted Fawn
    Dot Bullet (Pink) - F2U! Iseult - Amber Champagne Partially Restricted Classic Fawn
    ? ???Gold Mushroom
    ? ???
Grey Gold Champagne Fawn


Details


Voice:

TBD

Theme song:

Hopeless Wanderer by Mumford and Sons

Personality:

As a newborn, though sickly, Zess was playful and inquisitive. Rather quickly though, those base traits wore off as mistreatment from his herd, contentment from his mother, and death of both his mother and his twin brother began to wear on him. He has become hardened and has learned to cope with his emotions by simply ignoring them. He has a lowered self-esteem and has little regard for his life. He is not depressive however. He rarely shows passion for anything and is slow to smile or anger. He is not nearly as superstitious as his herd, at least not in the same way, and he tends to be rather intelligent in nature. He is often seen lurking on the outlines of the main herd area in on the outskirts of the forests which, in part, has earned him the nickname of 'Silverthorne's Ghost'. He has become the example that many Silverthorne does use to teach their fawns about what happens to a fawnling that mocks the gods. Zess has learned to adopt this and use it to his advantage, earning himself privacy as fawns grow up learning to avoid him
Zess seems to be uncaring, impassive, blunt, and inexpressive on first impression.  Despite his first impressions, Zess is actually rather caring by nature to those he deems to be friends. He looks for those suffering and seeks to protect them, though he often doesn't really know how. He has a loyalty streak and feels honor-bound to his deceased brother. 
He will occasionally participate in rut, but not to claim does, only to keep up his training, strength, and stamina.  He is not social, but mostly because he doesn't know how to properly socialize and is always on guard expecting insults and jibes and so he feels uncomfortable in social situations and actively avoids them. He tends to be a gentleman towards does however, something that his mother drilled into his head while growing up. He often travels to and walks along the the borders of Blackwood looking for Blackwood Raiders. 

Appearance:

Zess is a very pale gold champagne, causing him to look white while in low light. In the sun he shines a soft golden color. He has bright amber eyes while his antlers and hooves are dark golden/amber, the tips of his antlers fading off into a lighter color. He sports a small beard and feathering and a shorter mane than most fawnlings; Zess rather prefers it this way though as he figures a long mane would just get in the way. He has a long Arabian-type neck with long legs and well-toned muscled body. Reputation aside, Zess would be considered a very handsome Silverthorne stag with his light golden coat and 'soldier's look'. 

Blue Marble Trinkets: Metal antler tip received from Hekla. He wears the tip on the first tine of his antlers. The rest of the year the tip is carried on a string tied around his left foreleg just above the knee. 

Scars: Zess has scars that cover quite a bit of his body, but very few are openly visible due to his coloring since the hairs on the scars simply grew back white. Most of his scars were either caused by his father or other stags that he has fought. The largest and most visible scar he has was received after he was attacked by a cavelion. It covers a good portion his shoulder and although the hair grew back white like most of his other scars it is large enough to see the color difference even when not in good light.  

History/Storytime:

Zess' mother, Aiva became pregnant after being claimed by a large, heavy stag named Lucis. Lucis was a well known soldier of the herd and was also rather talented with fire magic, though he was also known for his aggressive nature and does tended to fear him and did their best to avoid being claimed by him. His coat was revered as he sported a dark shade of gold champagne. However, during the beginning of rut season of 749, Lucis disappeared, abandoning Zess' pregnant mother. It was discovered that Lucis had gone rogue and turned renegade and had left to avoid execution from his own herd. Aiva was left without a harem. 
-In the year 750, in early summer, Aiva gave birth to twins, much to her horror. Zayne was born first, Aiva's fifth fawn, while Zess was born shortly after, her sixth. Zayne looked very much like his mother, a lighter classic champagne and appeared to be a rather healthy little fawn. Zess on the other hand had a the light golden champagne, but he was smaller than his brother and appeared to be almost sickly. Aiva feared bringing her fawns back to the herd, it was common knowledge that this was to be Aiva's fifth fawn and therefore her last. She knew very well the greeting the herd would give them. She greatly feared for herself. Eventually though she wandered back to the herd, fearing predators more than the herd. 
The herd initially welcomed her, but then noticed the pair of twins behind her. The herd reacted angrily and immediately ridiculed her. They hoped that Zess was actually the fifth and Zayne the sixth as Zayne was borderline dark-coated and Zess was golden-coated. It soon became very obviously though that Zess was the second twin as he was smaller and weaker. Zess was seen as a mockery towards the gods as his coat was the blessed golden color, but he was also a sixth fawn. Aiva was shunned with her fawns and she was pushed to live at the edge of the herd. 
Aiva, although she loved her son, She spoke to him sharply and bluntly, rarely showing him much affection. Zess was small and sickly, and became the target for other fawns to bully. His brother, Zayne, however became his protector.  Zayne would do his best to shield Zess from other fawns bullying and the two became very close. Their personalities, however, soon became very different. Zayne was charismatic and optimistic and, although his family was now shunned, he managed to gain the favor of some of the adults. He was large and healthy and showed great potential to become a great soldier. Zess on the other hand soon grew into an angry and bitter. He longed for attention and learned the unhealthy way to get it. Fights were often started and he was often beaten as young colts gained up on him. Zayne often had to come running to shield his brother and stop the fight. The twins though spent a lot of time together and Zess felt that with his brother he could be himself. It was only when Zayne is around that Zess felt alright.
-In the year 752 Zess is still the target for bullying, but he has started to grow past his initial weakness and is now able to fight back rather effectively. The smarter young bucks only get at him in pairs. 
-The year 754 Zayne is now actively training to become a soldier and Zess often spends time alone. The greatest tradegy of Zess' life also occurs. He also comes to know his exiled father.
-In the year 755 a little over a year later Zess managed to escape from his father and returned to his herd, but he was not greeted warmly. He reported his brother's death. His explanation was reluctantly accepted as two Blackwood stags had been found the previous year with the same description. Many herd members whispered that Zess had actually been the one to kill Zayne. He also returned to find out that his mother had passed away in his absence. It is suspected that her passing was contributed to the sudden loss of her two sons causing her to grow ill and eventually pass. This news in a double blow for Zess. 
-756-763 He is often seen wandering the edge of the herd and occasionally disappears for days or weeks on end. He rarely comes out into the open. This and his color has earned him the nickname Silverthorne's Ghost. Does often tell their fawns that if they're bad then he will steal them away and take them to Blackwood. Zess was given the rank of scout in 758 mostly for appearance reasons as no one wanted him to become a soldier. Zess accepted the rank casually and despite the treatment of his herd he still does his duties (Mainly out of loyalty to his twin brother and not to the herd).

Events Timeline:


750: 
-Early Summer- Zess and Zayne are born. Their mother reluctantly takes them back to the main herd. Troubled Family
-Fall- Zess meets Cliodhna. She is kind to him.

754:
-Early Autumn- Zess has an experience that hollows him out and changes his life forever. Tragedy - Part One, Tragedy - Part Two
-Late Autumn- Zess receives his first official magic lesson from his father Lucis (NPC). The Basics of Magic

755:
-Early Spring- Zess returns to his den to take some much needed foxglove to help him recover from his morning 'training' with his father. Foxglove

756:
-Fall-  Zess meets Vanessea. They talk for a bit before getting chased by a lynx. Dash Across the Ash Plains by ReQuay.

758:
-Fall- Zess fights against another stag named Rulen (NPC). He succeeds in winning the challenge. Typical Challenge

761:
-Spring- Zess meets Eirian. She is lost so he helps to return her to her mother. Something Unexpected
-Late Summer- Zess spars with Akeshi. A Friendly Spar collab art with Frostwalker

764:
-Spring- Zess meets an aspiring Flamesmith named Hekla. She shows him some of her trade as well as gifting him with a metal tip for his antlers. The Many Wonders of the Mountain
-Early Summer- Zess has an encounter with the river demon WeedDanger in the River
-Summer- Zess meets the herbalist Safiwah and escorts her back to the main herd. A Ghost in the Flesh
-Late Summer- Zess goes on a scouting mission with Sol Ardebit. They end up fighting off a cavelion to save a fawn. Cavelion Troubles
-Autumn- Zess spars with a silent and stant stag named Radhin. Silent Spar
    -Zess once again meets Sol Ardebit. Sol challenges him to a spar and Zess accepts. Reuniting for a Spar
    -Zess has a particularly damaging duel, luckily a kind herbalist named Mirabel is there and willing to treat his wounds. The Healing Touch
-Late Autumn- Zess has a hostile fight against Emerald Frost over a misunderstanding and wins. Belligerent Dispute
    -Zess once again comes across Sol ArdebitFire in the Storm
    -After having a fight against another stag and sustaining minor wounds, Zess once more meets Safiwah who kindly offers to patch him up. 
-Early Winter- Zess is quietly promoted from scout to soldier (story to come).
-Winter- Zess meets a doe named EethnaWhen the Sun Met the Stars - Part One, Part Two, Part Three
    -Zess and Eethna say their goodbyes to one another as they split ways. Goodbyes

765
-Winter- Zess and Eethna are attacked by a cavelion. Zess is badly injured, but thankfully Eethna saves his life. A Near Fatal Surprise - Part OnePart Two
    -Zess and Eethna seek the help of Sol Ardebit in ridding the Silvervale of a much unwanted pest. Unsettled Business
    -Zess and Eethna relish some time spent together. Conversation is an Art Best Sidestepped

766
-Spring- Eethna decides to accompany Zess on his patrols along the Whitepeak Range. The two head up the river to Skylake and along the way decide to take a break and cool of in the river. However, their calm day of travel is soon interrupted by an agitated Weed who is none to happy to have his territory trespassed on. The ChaseRiver FunWeeds
-Summer- Zess leaves Eethna to go on his daily patrols only to return and find a Blackwood (Charon) attempting to steal her away. Zess charges in and manages to chase off the Blackwood with his fire...for now at least. The Knight, the Maiden, and the Monster
-Late Summer- Zess and Eethna return from the Whitepeak Range and seek out Mirabel for some healing. The encounter doesn't quite go as planned. Healing Hurts
    -Zess begins his frantic search for Eethna after she goes missing. Missing
-Late Autumn- Eethna finally returns, bringing the pair back together again. The Return
-Late Winter- A special and life changing moment happens between Zess and EethnaBeneath a Winter Moon | Breeding Proof

767
-Early Spring- After finding out Eethna is pregnant, Zess requests to be removed as a soldier and put into the rank of firefighter so he will be able to remain closer to Eethna and the baby. Surprisingly he is granted his requested, likely due to his undeniable skill with magic. 

769
-Spring- Zess celebrates the birth of his newest child Iseult with both his mate Eethna and eldest son Tine. A Family's Gift

770
-Late Autumn- Eethna and Zess spend some needed time together away from the kids. Another fawn is on the way! :la: Autumn Morning

775
-Late Winter- Zess has a tender moment with the love of his life. There's another fawn on the way! :la: Fawnlings l Forever and Always by Rodwendess 



Other Relationships:


:heart: Eethna l His Love l - Eethna has become Zess' rock. He has grown to truly love this doe and would protect her with his life. He isn't sure what he would do without her and he would break if he ever lost her.
Dot Bullet (Light Blue) - F2U! Tine l Son l - Although Zess was not sure about having a child at first he deeply cares for his son and is highly protective of him even if he is not always sure how to express it. He has great expectations for him as well. 
Dot Bullet (Pink) - F2U! Iseult l Daughter l - Zess' first daughter. Zess is highly protective of Iseult and he's definitely going to have hard time when those boys come a runnin'. Much like Tine, Zess deeply cares for her and simply wants her to be happy.
Dot Bullet (Pink) - F2U! Safiwah l Aquaintance l - Zess met Safiwah when she got lost looking for herbs and he helped her find her way back to the herd. He enjoys her zest for life and is impressed with her herbalist skills. He is likely to have some more run-ins with this doe. 
Dot Bullet (Light Blue) - F2U! Sol Ardebit l Friend l - Zess met Sol after he was assigned to a scouting mission with him. He finds the stag to be an honest one and although he wasn't sure about his motives at first he now finds that he trusts Sol enough to seek him out for help when he needs it.
Dot Bullet (Pink) - F2U! Hekla l Aquaintance l - Hekla showed Zess some of the trade of the Flamesmith after he came across her by accident. He finds her to be intriguing and very talented in her magic and trade.
Dot Bullet (Pink) - F2U! Mirabel l Friend/Go-to Herbalist l Zess met Belle after he had taken defeat in a fight. The kind herbalist offered to help him and she patched up his wounds. He finds her to be of a genuine and sincere character. Belle is likely the only herbalist he trusts. 


Skill Points


Speed: 15 [Medium Level] (Build Cap: 15 points max)
Stamina: 41 [Master Level] It's Confirmed! 
Strength: 32 [Master Level] It's Confirmed! 

Magic: 36 [Master Level] It's Confirmed! 
Herbs: 7 [Basic Level]

Experience: 6

Breakdown


+2 speed - base bonus
+4 stamina - base bonus
+4 strength - base bonus
+4 speed - starter bonus
+4 stamina - starter bonus
+3 strength - starter bonus
+10 magic - Stat Boost Token
Typical Challenge
+2 stamina - lit - 1000-1999 words - Typical Challenge
A Friendly Spar
+2 strength - collab art - A Friendly Spar
Something Unexpected
+1 stamina - art - Something Unexpected
+1 stamina - lit - 400-999 words - Something Unexpected
Foxglove
+3 herbs - lit - 2000+ words - Foxglove
The Basics of Magic
+3 magic - lit - 2000+ words - The Basics of Magic
Cavelion Troubles
+2 speed - collab art - Cavelion Troubles
+4 strength - collab lit - 2000+ words - Cavelion Troubles
When the Sun Met the Stars
+4 stamina - collab lit - 2000+ words - When the Sun Met the Stars - Part One
A Ghost in the Flesh
+4 stamina - collab lit - 2000+ words - A Ghost in the Flesh
Belligerent Dispute
+2 strength - collab art - Belligerent Dispute
+1 speed - practicing/sparring/fighting with another Fawnling - Belligerent Dispute
+2 experience - winning a fight - Belligerent Dispute
Reuniting for a Spar
+3 strength - collab lit - 1000-1999 words - Reuniting for a Spar
The Healing touch
+4 strength - collab lit - 2000+ words - The Healing Touch
Fire in the Storm
+4 magic - collab lit - 2000+ words - Fire in the Storm
Danger in the River
+1 speed - art - Danger in the River
A Near Fatal Surprise
+2 speed - collab art - Morning Stroll
+2 strength - collab art - Look Out!
+4 stamina - collab lit - 2000+ words - A Near Fatal Surprise - Part One
+4 herbs - collab lit - 2000+ words - A Near Fatal Surprise - Part Two
The Many Wonders of the Mountain
+4 stamina - collab lit - 2000+ words - The Many Wonders of the Mountain
Unsettled Business
+4 stamina - collab lit - 2000+ words - Unsettled Business
Silent Spar
+4 strength - collab lit - 2000+ words - Silent Spar
Conversation is an Art Best Sidestepped
+4 magic - collab lit - 2000+ words - Conversation is an Art Best Sidestepped
A Herbalist's Work Never Ends
+4 strength - collab lit - 2000+ words - A Herbalist's Work Never Ends
Tragedy
+3 speed - lit - 2000+ words - Tragedy - Part One
+3 magic - lit - 2000+ words - Tragedy - Part Two
The Maiden and the Knight
+3 stamina - collab lit - 1000-1999 words - The Chase
+2 stamina - collab art - The Chase
+4 magic - collab lit - 2000+ words - Weeds
+2 magic - collab art - Weeds
+1 magic - practicing/sparring/fighting with another Fawnling
+2 experience - winning a fight
Missing
+2 magic - lit - 1000-1999 words - Missing
The Knight, the Maiden, and the Monster
+2 magic - collab lit - 400-999 words - The Knight, the Maiden, and the Monster
+1 magic - practicing/sparring/fighting with another Fawnling
+2 experience - winning a fight
Tail Pouncing
+3 stamina - collab lit - 1000-1999 words - Tail Pouncing
Autumn Morning
+1 stamina - art - Autumn Morning




Other Art


Antler Reference
Old Reference
Bambi Fawnlings by Orchidor
[AT] Zess Chibi by Camyza 
Zess l Gift Art by Rodwendess 
Zess vs Seph unfinished art collab with atoxicrose 
[FWN] Deck the Halls - Zess. by Hydrawxide 



~~~~

Disclaimer: Zess is an old character that was made back when Fawnlings was first starting out under the original account of Dawns-Death and so he doesn't conform to the current rules.

Background Stock from HERE

Reference Used. 
Image size
2778x1800px 5.57 MB
© 2016 - 2024 Tomaleck
Comments45
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CobraFreek's avatar

Ah, but he's a gorgeous fellow!!